To simulate real life in the TTRPG space, we distill actions to one quality/ability, a stat if you will. That makes it easy to run the simulation but is it accurate? *Loud buzzer sound* It is not accurate, actions rarely (if ever) rely on a single ability. Picking delicious non-poisonous mushrooms is not only about perception. We totaly should’ve used the mushroom example during the episode but I only just thought of it :(
Music: Pondhillow's Finest, The Burning Saviours
Ready? Ok! (sounds of the cheer squad warming up before their routine) Instead of those awkward minutes trying to remember how to role-play, try...
The adventure in the old Colorado mining town continues! Enjoy this bonus episode you faithful listeners. www.2HGM.com Music: Pondhillow's Finest, The Burning Saviours
Loop there it is, loop there it is! (record scratches) Welcome to a hard science episode where we talk expertly about brain chemistry. Just...