To simulate real life in the TTRPG space, we distill actions to one quality/ability, a stat if you will. That makes it easy to run the simulation but is it accurate? *Loud buzzer sound* It is not accurate, actions rarely (if ever) rely on a single ability. Picking delicious non-poisonous mushrooms is not only about perception. We totaly should’ve used the mushroom example during the episode but I only just thought of it :(
Music: Pondhillow's Finest, The Burning Saviours
As promised during the last episode, Enzo runs the first session of his adventure for us. The 2HGM both play in this episode. Old...
We made it to 100!!! (confetti drops) Now technically, we have released 127 episodes but exactly 27 are bonus live play episodes so those...
Optimizing your character for your play style during the creation process just takes a little thought… Or don’t listen to the haters (i.e. us),...