To simulate real life in the TTRPG space, we distill actions to one quality/ability, a stat if you will. That makes it easy to run the simulation but is it accurate? *Loud buzzer sound* It is not accurate, actions rarely (if ever) rely on a single ability. Picking delicious non-poisonous mushrooms is not only about perception. We totaly should’ve used the mushroom example during the episode but I only just thought of it :(
Music: Pondhillow's Finest, The Burning Saviours
The adventure in the old Colorado mining town continues! Enjoy this bonus episode you faithful listeners. www.2HGM.com Music: Pondhillow's Finest, The Burning Saviours
Welcome to the Forbidden Lands, a classical fantasy world fraught with danger. Join Dane as Evrart theTarnished, Cosmo as Ziska Redback, and Guest Star...
We discuss the future of the console RPG. Character creation, dialog, interaction with the world, sidequests, branching stories, and examples of games that have...