Player backstories are fun times, but they can go unused and that is a shame. This week on 2HGM! We discuss the usefulness of player backstory, spoiler: backstories aren’t just for the mindscape, they can be a gold mind for the Game-Master.
Music: Pondhillow's Finest, The Burning Saviours
We chat about difficulty settings, and the difficulty of rpgs. We thought the issue of how to balance out an adventure as the players...
By popular demand we invited the Two-Headed Game-Master duo back into the studio for another designing sesh. It might appear like we actually make...
The physical design is not the only component of ergonomics, there is a mental component too. Some people go to school for whole degrees...