2HGM 50: Sicko Zone

September 28, 2022 00:43:38
2HGM 50: Sicko Zone
Two-Headed Game Master
2HGM 50: Sicko Zone

Sep 28 2022 | 00:43:38

/

Show Notes

Scheduling can be a real downer sometimes, we discuss strategies to still get your TTRPG fix even when the group can’t get together. One-on-one roleplaying has its nuances, it also just hits different. We’ve done a fair bit of one-on-one, because, well, we are addicted sickos. Hopefully our experiences have lessons in them, just not sure what they are.

www.2HGM.com

Music: Pondhillow's Finest, The Burning Saviours

Other Episodes

Episode

September 24, 2025 01:18:24
Episode Cover

2HGM 128: What Makes a Good Roleplaying Puzzle

Sometimes the brainteaser you planned does more than tease, other times it doesn’t even register, it can be hard to nail the perfect puzzle...

Listen

Episode

October 26, 2022 00:54:32
Episode Cover

2HGM 52: Handling Player Character Death

Sometimes it is ok to kill your players. I mean player characters. However much your players frustrate you, you shouldn’t kill them. But seriously,...

Listen

Episode

May 10, 2023 00:39:28
Episode Cover

2HGM 66: Obstinate Players

*in bad Jeff Foxworhty voice* If… If, if, if you are not allowing the story to move forward, you might be an obstinate player....

Listen