Scheduling can be a real downer sometimes, we discuss strategies to still get your TTRPG fix even when the group can’t get together. One-on-one roleplaying has its nuances, it also just hits different. We’ve done a fair bit of one-on-one, because, well, we are addicted sickos. Hopefully our experiences have lessons in them, just not sure what they are.
Music: Pondhillow's Finest, The Burning Saviours
Sometimes the brainteaser you planned does more than tease, other times it doesn’t even register, it can be hard to nail the perfect puzzle...
Sometimes it is ok to kill your players. I mean player characters. However much your players frustrate you, you shouldn’t kill them. But seriously,...
*in bad Jeff Foxworhty voice* If… If, if, if you are not allowing the story to move forward, you might be an obstinate player....