We discuss a common game mechanic of giving the player a better chance of succeeding with a roll. By giving the player extra bonus dice, or a re-roll, the GM can help tell the player what they are doing is cool. Confused? Better listen to the whole episode.
Music: Pondhillow's Finest, The Burning Saviours
Non-Player Characters, NPCs, are an essential part of a GM’s tool kit. It would be almost impossible to play a role-playing game without them,...
Sharif joins us again, this time for an adventure in the retro-sci fi of Dangerous Spaceman Against the Shrieking Void. Two kids find themselves...
In a mash up of several ideas, we discuss things we try to as GMs and stuff we’ve seen on the internet. Being a...