Come on, hit me! Stop trying to hit me and hit me! Do your players ever sound like that? Probably not, if they did GMs the world over might stop pulling punches. In this episode we take “the dice and rules are more like guidelines” as far as we wanted to…becuase we make the guidelines!
Music: Pondhillow's Finest, The Burning Saviours
We discuss a common game mechanic of giving the player a better chance of succeeding with a roll. By giving the player extra bonus...
The mission on Samsa VI continues, will our heroes unravel the mystery of what happened to the terraforming team? Can they trust each other...
The adventure to save The Briarwood and the hamadryad sisters Lorelei and Corelei continues. Will the adventuring band, led by the poorest wood elf...