Come on, hit me! Stop trying to hit me and hit me! Do your players ever sound like that? Probably not, if they did GMs the world over might stop pulling punches. In this episode we take “the dice and rules are more like guidelines” as far as we wanted to…becuase we make the guidelines!
Music: Pondhillow's Finest, The Burning Saviours
Sharif joins us again, this time for an adventure in the retro-sci fi of Dangerous Spaceman Against the Shrieking Void. Two kids find themselves...
Most RPGs have some sort of magic system. If they don’t it’s probably because it’s a sci-fi or real-world RPG, but it still probably...
An TTPRG world would be pretty lame if the players only navigated difficult environmental challenges and talked to NPCs. Where’s the danger? Enemies, that’s...