Latest Episodes

2HGM 52: Handling Player Character Death
Sometimes it is ok to kill your players. I mean player characters. However much your players frustrate you, you shouldn’t kill them. But seriously,...

2HGM 51: Character Growth
A new adventurer starts out at level one, goes on an adventure and is the exact same person they were before the adventure? That...

2HGM 50: Sicko Zone
Scheduling can be a real downer sometimes, we discuss strategies to still get your TTRPG fix even when the group can’t get together. One-on-one...

2HGM 49: TNT Running a Town
If you are a Game Master and you hate running a town session, this episode is for you. If you are a player and...

2HGM 48: How to Run: Fury Road
WITNESS ME!!! Learn what we think it takes to run an adrenaline soaked, action packed, Mad Max: Fury Road TTRPG session. Of course we...

2HGM 47: Performance Rolls
Performance rolls are a big part of the TTRPG experience, and they are not just lying to a guard or tricking a dragon. Performance...