Latest Episodes
2HGM 56: GM Etiquette
In a mash up of several ideas, we discuss things we try to as GMs and stuff we’ve seen on the internet. Being a...
2HGM 55: Introducing a Villain
The villain makes the story they say, well we say that. Villains come in all shapes and sizes, not all of them are ‘the...
2HGM 54: TNT Writing a Prompt
Fresh out of the recording studio, comes a TNT. Tips and tricks that is, this one is about writing a prompt for your players....
2HGM 53: The Setting of Afterlife
Remember how we keep threatening to release our original setting and game system? Don’t look now because the time is nigh! Well nigh-ish, but...
2HGM Halloween Special: Fear Rises with the Tide
Happy Halloween roleplayers! This spooky season Cosmo runs Neptune’s Slime, a one shot in our RPG-Lite system: Just off the west coast of Vancouver...
2HGM 52: Handling Player Character Death
Sometimes it is ok to kill your players. I mean player characters. However much your players frustrate you, you shouldn’t kill them. But seriously,...